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Emotion Simulation Technology | | |
Overview
The EMIR emotion system was developed to make it easy for software engineers to build programs that
act as if they have human emotions. Applications include computer games, aircraft crew management
training systems, the creation of "virtual humans", and online survey systems.
The mathematics of emotion has traditionally not been well understood. I & A Research Inc., in cooperation
with the Professor Emeritus of Psychology at UCLA, Dr. Albert Mehrabian has developed a well-defined
set of software libraries that uses a sophisticated model of human emotion for measuring emotions that provides a wealth of functions for
manipulating emotion-related data.
The system has been awarded a U.S. Provisional Patent for it's unique method of deriving emotion
terms from input data, and it's ability to manipulate emotion statistics in real-time, which allows
applications such as real-time games, avatars, appliances and control systems to respond with emotion.
I and A Research Inc., provides the tools and consulting services needed to help companies add emotion
to their products.
This page is copyable. Please send your questions and comments to emir@iaresearch.com. This document was updated 2/19/2001. You may copy the text on any page on our site that says "This page is copyable", for purposes of publication.
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